McClure School Blog
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October 30, 2020
Offered in the Spring of 2021, this is a course taught by current director of the J. Warren McClure School of Emerging Communication Technologies, Julio Arauz. This new course called ITS Urban Technology for Social Good will focus on understanding, identifying, and applying different ways that technology can be used to create a positive effect on society.
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October 22, 2020
While Twitch is known more commonly as a streaming platform for gaming , previous director of the J. Warren McClure School of Emerging Communication Technologies and professor Dr. Hans Kruse plans to begin a series of streams that share a behind the scenes look at how he learns new things in both the IT and gaming world.
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October 15, 2020
On September 29, 2020, the AI for Good Global Summit held a webinar about their breakthrough tracks and the projects associated with different topics. The three breakthrough track topics are Gender Equity, Future of Food, and Pandemic Intelligence. The overarching goal is to advance the United Nations sustainable development objectives by using artificial intelligence (AI) data ecosystem, community building and collaboration.
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October 15, 2020
Alumnus Alyssa Stahl talks about Healium, a progressive VR company that showcases the mental healing power of VR!
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October 15, 2020
Alanis Rupprecht, one of our graduate students and lead member of our PR unit, talks about her projects and motivation in the ECT program!
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October 8, 2020
Near the end of Spring semester in 2020 when Covid-19 forced students and faculty to switch to online learning, The J. Warren McClure School of Emerging Communication Technologies created multiple gaming servers as a way for students to socialize and continue extracurricular learning as done through the Bobcat Network Innovation Center (BNIC).
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October 8, 2020
On September 29th, 2020, the AI for Good Global Summit held a webinar for a keynote speaker to discuss the beneficial use of artificial intelligence (AI) and about principles which should govern new social norms and legislation about its use.
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October 1, 2020
When does the brain treat virtual and augmented reality as if they were real? How do virtual experiences affect people? What psychological theories explain how we interact with virtual people? How can augmented reality systems maximize remote communication?
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September 24, 2020
Using technologies such as artificial intelligence, augmented reality, virtual reality and mixed reality, Project Nourished creates an experience designed to heighten sensations of food, beverage, and medicine, while also producing therapeutic effects by altering the motion, form, color, scent, taste, temperature and more.
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September 17, 2020
With the continued enhancement of virtual reality, or VR for short, charities and non-profit organizations are trying to use VR to help encourage charitable acts, whether from money or volunteering. Charities and non-profits already tell stories to try to inspire charitable giving, but with the use of VR, it takes storytelling to a different level.
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September 17, 2020
From the J. Warren McClure School of Emerging Communication Technologies, Professor John Bowditch, director of the Game Research and Immersive Design (GRID) Lab, sorts through these challenges this semester with his Digital Game Design class, an introductory class to the Game Development track in the Games and Animation degree.
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September 17, 2020
The ECT school upgrades their network to increase efficiency and speed
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September 15, 2020
Brandon Saunders, professor at the McClure School and current instructor for this semester’s run of ITS 3110, decided that if students couldn’t come to his lab, he would bring the lab to his students.
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September 11, 2020
On September 3rd, 2020, the AI for Good Global Summit held a webinar and discussed how ITU and the Global Esports Federation can use esports and emerging technologies to scale AI for Good.
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September 10, 2020
Max Semenzcuk talks about the energy consumption of accessing the digital world, as well as alternatives we may need in the future.
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September 3, 2020
Micah Tóbon, the current Bobcat Esports President, will be coming back to Ohio University for the fall semester with aspirations of promoting and enhancing the organization.
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September 3, 2020
April 2020, the U.N. held a virtual meeting on Zoom discussing the implications of self-driving autonomous cars, and how COVID-19 has impacted the production and advancement of the technology.
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September 3, 2020
On August 26th, 2020, the National Institute of Standards and Technology (NIST) hosted a webinar to publicly introduce the NIST extended reality community of interest.
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August 27, 2020
Eric Williams implements 360 video and VR in his Master’s Media Pedagogy class.
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August 27, 2020
On June 23rd, 2020, the AI for Good Global Summit hosted a webinar apart of their global dialogue on accelerating the United Nations sustainable development goals. The panel was comprised of what the AI for Good Global Summit calls their Gender Brain Trust. This Brain Trust is a team of people with expertise in data and AI, short for artificial intelligence, systems to help drive global initiatives in the area of gender equity.